At a glance
The King can forbid attacking castles, plundering wagons, or plundering Bounty Tasks.
A punishment gives −1% on one stat until the King pardons you.
Wanted removes your Shield and stops you from raising another.
The laws
Non-Aggression
Forbids attacking another Lord's castle in the kingdom.
Trade Protection
Forbids plundering other Lords' Trade Wagons.
Bounty Protection
Forbids plundering other Lords' Bounty Tasks.
If you try a forbidden action, the game warns you. If you confirm, the violation is recorded in a log the King can read. The log clears every Monday at 00:00, or when the Capital changes hands (laws are then reset too).
Punishment Brands
Each Brand removes 1% from one stat. A Brand only goes away with a King's pardon (or when the King gives it to someone else).
| Brand | Affected stat (−1%) |
|---|---|
| Pride | Research speed |
| Envy | Wood production |
| Wrath | Construction speed |
| Sloth | March speed |
| Greed | Coin production |
| Gluttony | Food production |
| Lust | Healing speed |
The real cost is not the −1%: a punished Lord cannot apply for a Royal Favor or receive a Royal Title.
Wanted
This is a King Skill, separate from Brands. It costs 1,000,000 Kingdom Funds and can be used once per week (resets Monday at 00:00).
