At a glance
of Duel score if the alliance wins: double the other days.
A soldier from the opposing alliance is worth about five times as much as one from another alliance.
All speedups count: construction, research, training and healing.
What scores most
Killing soldiers of the opposing alliance
10 to 55 ptsPer soldier killed, depending on level. This is where the day is won, as long as you follow the targets set by the R4s.
Using up your speedups
50 pts / minConstruction, research, training and healing all count. This is the day to use what is left.
Killing or wounding other soldiers
2 to 11 ptsPer soldier, depending on level. Far less rewarding than the opposing alliance.
Points per soldier
Base values per soldier. "Killed or wounded" soldiers are a separate task row, with the same values as the right-hand column.
| Soldier level | Opposing alliance (killed) | Other soldier (killed) |
|---|---|---|
| Lv.1 | 10 | 2 |
| Lv.2 | 15 | 3 |
| Lv.3 | 20 | 4 |
| Lv.4 | 25 | 5 |
| Lv.5 | 30 | 6 |
| Lv.6 | 35 | 7 |
| Lv.7 | 40 | 8 |
| Lv.8 | 45 | 9 |
| Lv.9 | 50 | 10 |
| Lv.10 | 55 | 11 |
Other tasks of the day
- Gather 100 food or 100 wood, or 60 coins (not from Intel Tasks): 25 points.
- Gain 1 Building Power or 1 Tech Power: 10 points.
- 1 minute of construction, research, training or healing speedup: 50 points.
- Buy packs containing gems: 30 points per gem.
