Capital Siege

The weekly siege of the kingdom's Capital: requirements, the Deadzone, Honor score, Kingdom Titles and the King's awards.

Translation awaiting review.

EventsIntermediateUpdated 30 October 2026
Contents
  1. At a glance
  2. The Deadzone
  3. Honor score
  4. What to buy in the Honor Shop
  5. Kingdom Titles
  6. The King's awards
  7. Playing the siege well

At a glance

8 h max

One siege per week. The opening time is shown by the in-game event countdown.

Lv.6 city

Your alliance must control a level 6 city to contest the Capital.

100%

capture to win. If time runs out first, the alliance that held the Capital longest wins.

After the capture, the winning alliance's R5 appoints the King (they can appoint themselves). The first Capital capture also unlocks hero faction buffs for the whole kingdom.

The Deadzone

The Capital is surrounded by a Deadzone with its own rules.

Honor score

During the siege you score by killing enemy soldiers, and also from your own losses, based on troop level. Holding the Capital also earns points over time.

Soldier levelPoints per soldier
Lv.1 / 2 / 32 / 3 / 4
Lv.4 / 5 / 66 / 7 / 9
Lv.7 / 8 / 911 / 13 / 15
Lv.10 / 1117 / 19

Personal reward milestones:

ScoreHonor PointsTraining + Healing Speedups (1 min)
10,0001,00010 each
20,0001,00020 each
40,0002,00030 each
70,0002,00040 each
100,0004,00050 each

Each milestone also gives Alliance Contribution Points (2,500, doubled at the last milestone).

What to buy in the Honor Shop

1

UR Universal Hero Shard

2,000

Limit 30. The best use for most players: it advances the hero of your choice.

2

UR Gear Draft

12,000

Limit 50. Worth it once your main heroes are well developed.

3

MR Gear Draft

30,000

Limit 2. Expensive, aim for it once you have the rest.

4

Lord Statue

20,000

Limit 5.

Kingdom Titles

The King and officials give large speed buffs. In brackets: the value with the Conqueror buff (won in the Kingdom Duel).

TitleBuffs
King, ProtectorHero HP, ATK, DEF +5% (6%), construction and research +50% (60%), training and healing +20% (25%)
ChancellorGrants titles; construction and research +50% (60%), training and healing +20% (25%)
Royal MarshalTraining and healing +20% (25%)
Royal ArchitectConstruction +50% (60%), research +25% (30%)
Royal ScholarResearch +50% (60%), construction +25% (30%)

Appointments have a 72-hour cooldown. The King can cede the throne to a member of their alliance once every 72 hours. Separately, Royal Favors give a buff lasting a few minutes (5 or 10 depending on the source, check in game) (training, construction or research): request them in Capital Management.

The King's awards

After the siege the King hands out awards (they reset at the next siege):

AwardCountContents
King's Award130 × 15-min Speedups (construction, research, training) + 2,000 Gems
General's Award525 of each + 1,000 Gems
Elite's Award1020 of each + 800 Gems
Soldier's Award2015 of each + 500 Gems

Playing the siege well

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