Alliance Tech

The 29 alliance technologies, what they give at max level, and the recommended order to help every member grow.

Translation awaiting review.

Castle and researchBeginnerUpdated 30 October 2026
Contents
  1. At a glance
  2. Recommended order at ArS
  3. Development techs
  4. Battle techs
  5. The traps

At a glance

29 techs

14 Development and 15 Battle. The R4s and R5 choose which ones to upgrade.

+20%

The max bonus of the big speed and production techs (construction, research, gathering…).

5 min

saved per help received with Great Helper at level 10.

The bonuses shown are totals at each level; they don't stack from one level to the next. Every member donation pushes the current research forward, which is why the R4s ask everyone to donate regularly.

To help everyone grow, we aim for these techs first (not necessarily to max):

  1. Auto Rally: offline members automatically join monster rallies.
  2. Great Helper: each help received saves more time.
  3. Quick Construction: construction speed, up to +20%.
  4. Rapid Research: research speed, up to +20%.
  5. Help Count: up to 10 more helps per construction or research.
  6. Senior Builder then Senior Scholar: construction and research costs down, up to −5%.
  7. Quick Training: training speed, up to +5%.

Development techs

TechEffect at max level
Auto RallyWhile offline, you join monster rallies (not PvP rallies)
Great Helper5 min less per help received
Help Count+10 helps received
Quick Construction, Rapid ResearchSpeed +20%
Rapid GatheringGathering speed +20%
Wood, Food, Coins ProductionProduction +20%
Senior Builder, Senior ScholarCosts −5%
Wood, Food, Coins ProtectionProtected resources +5%

Battle techs

TechEffect at max level
Attacker HP, Attack, Defense+10% each, only when attacking a player
Defender HP, Attack, Defense+10% each, only when defending against a player
Troop March, Normal Monster March, Gathering March, Global InterceptionMarch speed +10%
Soldier LoadCarrying capacity +10%
Quick TrainingTraining speed +5%
Senior DrillmasterSoldiers trained per batch +5%
Senior MedicSoldiers healed per batch +5%
Drill Ground ExpansionTroop storage +5%

The traps

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