At a glance
29 techs
14 Development and 15 Battle. The R4s and R5 choose which ones to upgrade.
+20%
The max bonus of the big speed and production techs (construction, research, gathering…).
5 min
saved per help received with Great Helper at level 10.
The bonuses shown are totals at each level; they don't stack from one level to the next. Every member donation pushes the current research forward, which is why the R4s ask everyone to donate regularly.
Recommended order at ArS
To help everyone grow, we aim for these techs first (not necessarily to max):
- Auto Rally: offline members automatically join monster rallies.
- Great Helper: each help received saves more time.
- Quick Construction: construction speed, up to +20%.
- Rapid Research: research speed, up to +20%.
- Help Count: up to 10 more helps per construction or research.
- Senior Builder then Senior Scholar: construction and research costs down, up to −5%.
- Quick Training: training speed, up to +5%.
Development techs
| Tech | Effect at max level |
|---|---|
| Auto Rally | While offline, you join monster rallies (not PvP rallies) |
| Great Helper | 5 min less per help received |
| Help Count | +10 helps received |
| Quick Construction, Rapid Research | Speed +20% |
| Rapid Gathering | Gathering speed +20% |
| Wood, Food, Coins Production | Production +20% |
| Senior Builder, Senior Scholar | Costs −5% |
| Wood, Food, Coins Protection | Protected resources +5% |
Battle techs
| Tech | Effect at max level |
|---|---|
| Attacker HP, Attack, Defense | +10% each, only when attacking a player |
| Defender HP, Attack, Defense | +10% each, only when defending against a player |
| Troop March, Normal Monster March, Gathering March, Global Interception | March speed +10% |
| Soldier Load | Carrying capacity +10% |
| Quick Training | Training speed +5% |
| Senior Drillmaster | Soldiers trained per batch +5% |
| Senior Medic | Soldiers healed per batch +5% |
| Drill Ground Expansion | Troop storage +5% |
